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Art test 2

We were tasked with creating a boss, designing its look, where you would fight it and how you would kill it, we then had to put it in engine and make it work, i tried animating as well.

I planned the boss loosely on pong, in which if you hit the arms the bullets will be destroyed so you have to hit it in the centre head. The boss will do an attack shortly after his eye and glass spheres change colour.

I decided to also design and make a character work in tangent she only shoots and has a walk/jump animation.

In editor

In editor

In game, shoot icicle shards on the boss to do big damage.

In game, shoot icicle shards on the boss to do big damage.

Level design

Level design

Red fox_ character concept

Red fox_ character concept

Red fox_ character_pixel

Red fox_ character_pixel

Boss sketch_concepts

Boss sketch_concepts

Boss attack phases default (top) projectile (bottom left) 
Laser (Bottom right)

Boss attack phases default (top) projectile (bottom left)
Laser (Bottom right)

ledges, ice ledge at bottom to help collision/stop players hiding underneath.

ledges, ice ledge at bottom to help collision/stop players hiding underneath.

icy boss attacks, and player character gun and bullet.

icy boss attacks, and player character gun and bullet.